This Race also has a Flying T3 Infantry which is great synergy with Vampiric Hunger and also early vision since 9 times out of 10 you will spawn with a T3 and on a very rare occasion you can actually spawn with 2 T3!!! The Governance that Draconians get is also very good, I typically choose the Economic option every time except for the rare times I've spawned with alot of Draconian Chargers/Crushers then I'll take the Military choice on Protector. But I'll highlight some other options just for varieties sake and also explain the reason behind Draconian.ĭraconian - Draconian get Bane Fire on Draconian Reanimators which is not only 3 damage channels, and 1 total damage higher than Black Bolts, but it's also better typed and gives the Draconian Necromancer an edge over any other Necromancer in the mirror match. The death explosion usually does enough to take down some key units (mages/priests) or one or two of the bigger units.Honestly Draconian is the best and it's not even close. You can decimate a garrison with a stack of spy drones, by just rushing the walls and letting the defenders kill them. On a completely unrelated note, Dreadnaughts suicide rushes with spy drones are hilariously op. I'd say that the Late-game Sorc is a counter to the Late-game Warlord, but needs to be careful of the Dreadnought or Arch Druid. ![]() Most heroes also have a Arcane damage reduction buff, so you also have to contend with that. Even with the Horror, a few calvary can bring it down with ease. Some heroes bring some heavy resists to the table. ![]() ![]() Enemy abilities at that point can wipe out units in one hit. One thing that I did notice with the Sorc, is that you CANT just rely on Chaos Rift + Cheap units. So? The other problem with the Sorc is that the durability of it's units are lacking, and it can only make one super unit a round.
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